Factsheet

Developer:

Metanaut
Based in Vancouver,
British Columbia

Release Date:

Early 2019

Platforms:

HTC Vive

Website:

gadgeteergame.com

Regular Price:

USD - $TBD
JPN - ¥TBD

Description

Gadgeteer is a physics-based VR puzzle game where you build chain reaction machines to solve fun, intricate puzzles. Your machines will use gadgets to launch, bump, twist, and turn—creating chain reactions that may even end up tearing apart the fabric of space-time.

Prepare your wits because you'll need them to build your masterpiece!

History

Gadgeteer was born out of the realization that people enjoy playing with physics in VR. They like to pick up things, toss them, place them down to see how things react in the world. And for all of us on the team, we grew up using simple objects from our home to build primordial Rube Goldberg machines. So, we thought Gadgeteer is a game that's perfect for VR and perfect as our studio's first paid release. It's the game we've always wanted in VR.

Please note that Gadgeteer was formerly called Ruberg. The name was changed in September 2018. Our first prototype was built in June 2016 and immediately won 1st prize in a contest hosted by Vancouver's largest VR community, VanVR.

Features

  • Build with freedom. No restrictions on where and how you build your incredible machines.
  • Create, edit, destroy with 3 powerful toolheads.
  • Chain together 30+ unique gadgets to build your crazy machines.
  • Painlessly undo your mistakes.
  • Two ways to play: Story/Puzzle and Sandbox.
  • Never step on a LEGO brick again!

Videos

This is an old trailer from our pre-alpha days. We'll have a new trailer up soon!

Images

Download files as .zip (88 KB)

Logo

Download file as .zip (1.84 MB)

Colors

Awards & Recognition

  • 1st place, VanVR Experience Contest

    - Ruberg, June 2016

Community Praises

  • I really can't wait to play this game. This is perfect for a VR experience!

  • Yesss! This is the VR that excites me!

  • * Starts violently throwing money * WHY IS THE GAME NOT IN MY EYEBALLS YET?!

  • [...] I definitely need to get this for my classroom.

  • Oh man. I am going to lose so much time playing this when it comes out. These are the kinds of VR games that have infinite replay value. Wishlisted.

  • Oooooh I love this, I would mess around with a rube goldberg VR game soooo much. Brings me back to the fun that was the incredible machine

About Metanaut

Metanaut is a small award-winning team of virtual reality enthusiasts who are passionate about building a better future. Our focus is to develop fun and valuable VR apps and games that are exceptional in design.

We are one of the first VR studios in Vancouver, and have won some of the world’s largest VR competitions. We were also in the first batch of VR studios in the world’s largest VR accelerator program.

We have backgrounds in industrial design and engineering which helps us apply proven real world design principles to unfamiliar virtual worlds. Some of our projects come from distinguished clients, but most of them are our own.

We split our time between the metaverse and Vancouver.

Visit our studio's website

Credits

Peter Kao
CEO (Co-founder)

Andrew Lee
COO (Co-founder)

Rhys Patterson
Lead Developer

Travis Anderson
Artist

Quinn MacDonald
Level Designer

Minh Bui
Developer