Factsheet

Developer:

Metanaut
Vancouver, British Columbia (Canada)

Release Date:

April 23, 2019 (early access)
August 27, 2020 (full release)

Platforms:

Oculus Quest
Playstation VR (PS4 / PS5)
Oculus Rift / Rift S
Valve Index
HTC Vive
WMR
Pico Neo 2
Magic Leap (coming soon)

Website:

gadgeteergame.com

Regular Price:

USD - $14.99
YEN - ¥1650
EUR - €12.49
CAD - $16.99

Description

Gadgeteer is a physics-based VR puzzle game where you build chain reaction machines to solve fun, intricate puzzles. Your machines will use gadgets to launch, bump, twist, and turn—creating chain reactions that may even end up tearing apart the fabric of space-time.

Prepare your wits because you'll need them to build your masterpiece!

History

Gadgeteer was born out of the realization that people enjoy playing with physics in VR. They like to pick up things, toss them, place them down to see how things react in the world. And for all of us on the team, we grew up using simple objects from our home to build primordial Rube Goldberg machines. So, we thought Gadgeteer is a game that's perfect for VR and perfect as our studio's first paid release. It's the game we've always wanted in VR.

Over three years in the making, Gadgeteer will be out of early access on August 27, 2020!

Please note: Gadgeteer was formerly called Ruberg. The name was changed in September 2018. Our first prototype was built in June 2016 and immediately won 1st prize in a contest hosted by Vancouver's largest VR community, VanVR.

Features

  • Chain together ~100 unique gadgets to build your crazy machines.
  • Create, clone, paint, and destroy with 4 powerful toolheads.
  • Infinite replayability with lots of depth.
  • Three ways to play: Puzzle Mode, Maker Mode, and Online Sharing.
  • Solve 60 puzzles using your creativity and wit.
  • Access unlimited community-made puzzles in Online Sharing.
  • Design your own puzzles and upload them online with Puzzle Designer.
  • Build with freedom. No restrictions on where and how you build your incredible machines.
  • Never step on a LEGO brick again!

Trailers

『ピタマスター』(Gadgeteer) - Early Access Trailer - Playstation VR

『ピタマスター』(Gadgeteer) - 1.0 Trailer - Playstation VR Trailers

『ピタマスター』(Gadgeteer) - ピタゴラスイッチ Trailer - Playstation VR

Gadgeteer | Early Access Trailer | Oculus + Steam

Gadgeteer | Early Access Gameplay Trailer | Oculus + Vive

Images

Download more images (+Playstation VR)(ZIP - 72.5 MB)

GIFs

Download more GIFs (+Playstation VR) (ZIP - 197 MB)

Logo

Download logos (English / ピタマスター / 가젯티어) (ZIP - 43.9 MB)

Colors

Awards & Recognition

  • 1st place, VanVR Experience Contest

    - June 2016

  • PC Gamer's most anticipated VR games of 2019

  • Forbes' Top 50 VR Games in 2019

  • Oculus' 7 Must-Do Things in VR

    - April 2020

Community Praises

  • Must have game at a good price. An illegally addictive game, super relaxing, the levels are fun and the sandbox mode is a great addition...YOU MUST HAVE THIS GAME!...the satisfaction of finally making a working contraption is incomparable. I would rate this a 6/5 if I could. Bravo!

    -banjo_vr

  • One of the best games I have played...simple, engaging, challenging, immediate replayability, and a great pick up and go game...I loved the way the "story" built and was revealed, and I don't mind admitting that the end scene made me cry because it was so beautiful.

    -TastyZombieSnack

  • A game made with love. This game deserve more than 5 stars, and the new cubes and colours update is such a great add on. The first time I saw the colours tool I felt like a child!

    -marcodead

  • Not many games deserve 5 stars. This one has a natural learning curve, unlimited solutions & you can leave and come back to it again without skipping a beat. If you are patient and MacGyver-like, this game is for you. The creativity is it's own reward. This is a very complete game and will only get better in 2020

    -LarryLizzard

  • The puzzles are challenging but fair and each level is incredibly satisfying to complete...This game is worth every bit of $15 and is easily one of my top 3 games...it deserves way more attention.

    -Itz_jalex

  • Your game is seriously addictive and so much fun to play. I was really hoping for a game like that on VR and now my dream will come true. Can't wait to see the final game!! Nice work!

    -little_angel_950

  • A perfect Rube Goldberg sim. Complex, yet convenient...10/10

    -MusetteVonWakenbake

  • My son is enthralled. My 14-year-old son has worked on Rube Goldberg projects over the years in school and is a hard sell on new VR apps...I love seeing him do something creative like this...He was pleasantly surprised how many levels/rooms there are as well. He never complains about it being hard to manipulate. Thank you to devs for stretching his imagination during this time.

    -blert23

  • My 9 year old daughter loves Rude Goldberg machines. During Covid-19 Stay at home, this is a great way to let her escape and make them. It's a great thinking and physics learning experience for her (and me). To buy the actual marble runs etc. in reality wouldn't come close to this for options, cost and no risk of choking hazards ;-)

    -Gamerrangerbob

  • I definitely need to get this for my classroom.

    -17102

About Metanaut

Metanaut is a small award-winning team of virtual reality enthusiasts who are passionate about building a better future. Our focus is to develop fun and valuable VR apps and games that are exceptional in design.

We are one of the first VR studios in Vancouver, and have won some of the world’s largest VR competitions. We were also in the first batch of VR studios in the world’s largest VR accelerator program.

We have backgrounds in industrial design and engineering which helps us apply proven real world design principles to unfamiliar virtual worlds. Some of our projects come from distinguished clients, but most of them are our own.

We split our time between the metaverse and Vancouver.

Visit our studio's website

Credits

Peter Kao
Producer (Co-founder)

Rhys Patterson
Lead Developer

Sarah Roland
Artist

Andrew Lee
Artist

Quinn MacDonald
Experience Designer

Patrick Owens
Project Manager

Serena Chao
Project Manager

Minh Bui
Developer

Vladislav Ryzhov
Developer

Travis Anderson
Artist

Jeremy Lim
Music Composer

Ictus Audio
Sound Designer

Daniel Petras
Sound Designer

Sub-Zero Sound
Sound Designer

Albert Liu
Marketing Assistant